#include <ItemInput.h>
#include <ItemInputCharset.h>
#include <LcdMenu.h>
#include <MenuScreen.h>
#include <display/LiquidCrystal_I2CAdapter.h>
#include <SimpleRotary.h>
#include <input/SimpleRotaryAdapter.h>
//#include <input/KeyboardAdapter.h>
#include <renderer/CharacterDisplayRenderer.h>
#define LCD_ROWS 2
#define LCD_COLS 16
#define ENCODER_PIN_A 32
#define ENCODER_PIN_B 33
#define ENCODER_PIN_SW 25
// Create your charset
const char* charset = "0123456789";
const char* CHAR_SET="1";
// Declare the call back function
void inputCallback(char* value);
// clang-format off
MENU_SCREEN(mainScreen, mainItems,
ITEM_INPUT_CHARSET("Con","" , charset, inputCallback),
ITEM_BASIC("Connect to WiFi"),
ITEM_BASIC("Blink SOS"),
ITEM_BASIC("Blink random"));
// clang-format on
LiquidCrystal_I2C lcd(0x27, LCD_COLS, LCD_ROWS);
CharacterDisplayRenderer renderer(new LiquidCrystal_I2CAdapter(&lcd), LCD_COLS, LCD_ROWS);
LcdMenu menu(renderer);
SimpleRotary encoder(ENCODER_PIN_A, ENCODER_PIN_B, ENCODER_PIN_SW);
SimpleRotaryAdapter encoderA(&menu, &encoder);
//KeyboardAdapter keyboard(&menu, &Serial);
void setup() {
Serial.begin(9600);
renderer.begin();
menu.setScreen(mainScreen);
menu(Con)->value=("123");
menu.refresh();
}
void loop() {
//keyboard.observe();
encoderA.observe();
}
/**
* Define callback
*/
void inputCallback(char* value) {
// Do stuff with value
Serial.print(F("# "));
Serial.println(value);
}