#define BLYNK_TEMPLATE_ID "TMPL6EEajkWdG"
#define BLYNK_TEMPLATE_NAME "pengendali lampu"
#define BLYNK_AUTH_TOKEN "MLzfnAnYb2IARSe3nIAp7AHxUeNsz2-X"
#include <WiFi.h>
#include <WiFiClient.h>
#include <BlynkSimpleEsp32.h>
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = BLYNK_AUTH_TOKEN;
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "Wokwi-GUEST"; //nama hotspot yang digunakan
char pass[] = ""; //password hotspot yang digunakan
BLYNK_WRITE(V0)
{
int pinValue = param.asInt(); // assigning incoming value from pin V0 to a variable
if (pinValue == 1)
{
digitalWrite(5, HIGH);
}
else
{
digitalWrite(5, LOW);
}
// process received value
}
BLYNK_WRITE(V1)
{
int pinValue = param.asInt(); // assigning incoming value from pin V1 to a variable
if (pinValue == 1)
{
digitalWrite(21, LOW);
}
else {
digitalWrite(21, LOW);
}
//process received value
}
void setup()
{
//Debug console
Serial.begin(115200);
pinMode(5, OUTPUT);
pinMode(21, OUTPUT);
Blynk.begin(auth, ssid, pass);
//you can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk.cloud,80");
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8000);
}
void loop()
{
Blynk.run();
}