#define BUZZER 5
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup()
{
lcd.init();
lcd.backlight();
Serial.begin(9600);
pinMode(BUZZER, OUTPUT);
}
void loop()
{
lcd.setCursor(4, 0);
lcd.print("BMP:");
int jozo = buzzer();
Serial.print("BMP:");
Serial.println(jozo);
lcd.println(jozo);
}
int buzzer(){
int a = analogRead(A0);
int bpm = map(a, 0, 1023, 60, 500);
int interval = 60000 / bpm;
tone(BUZZER, 800);
delay(100);
noTone(BUZZER);
delay(interval - 100);
return bpm;
}