#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C liquidSnake(0x27, 16, 2);
void setup() {
Serial.begin(115200);
Serial.println("Hello, ESP32!");
liquidSnake.init();
liquidSnake.backlight();
liquidSnake.setCursor(0,0);
liquidSnake.print("hello i am working");
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}