#include <LiquidCrystal.h> // Include the LCD library
// Initialize the LCD with the correct pins
LiquidCrystal lcd(7, 8, 9, 10, 11, 12);
void setup() {
lcd.begin(16, 2); // Set up the LCD's number of columns and rows
lcd.print("Full"); // Display "Full" on the LCD
}
void loop() {
// Leave empty as we only need to display text once
}