int speaker = 9;
void setup() {
}
void DO () {tone(speaker, 262);}
void RE () {tone(speaker, 294);}
void MI () {tone(speaker, 330);}
void FA () {tone(speaker, 349);}
void SOL () {tone(speaker, 395);}
void LA () {tone(speaker, 440);}
void SI () {tone(speaker, 494);}
void DOO () {tone(speaker, 523);}
void DIAM () {noTone(speaker);}
void loop() {
MI (); delay (300);
RE (); delay (300);
MI (); delay (300);
DO (); delay (500);
DIAM (); delay (300);
DO (); delay (300);
DOO (); delay (400);
LA (); delay (300);
DOO (); delay (350);
SOL (); delay (400);
DIAM (); delay (500);
LA (); delay (300);
SOL (); delay (350);
FA (); delay (300);
MI (); delay (350);
DO (); delay (300);
RE (); delay (400);
MI (); delay (300);
SOL (); delay (400);
MI (); delay (300);
RE (); delay (500);
DIAM (); delay (200);
MI (); delay (400);
DIAM (); delay (100);
MI (); delay (400);
RE (); delay (250);
MI (); delay (300);
DO (); delay (350);
DIAM (); delay (200);
DO (); delay (600);
DOO (); delay (450);
DIAM (); delay (80);
DOO (); delay (400);
LA (); delay (300);
DOO (); delay (350);
SOL (); delay (550);
DIAM (); delay (200);
LA (); delay (300);
DIAM (); delay (100);
LA (); delay (250);
SOL (); delay (300);
FA (); delay (250);
MI (); delay (300);
DO (); delay (200);
RE (); delay (300);
MI (); delay (200);
DIAM (); delay (100);
MI (); delay (300);
DO (); delay (300);
RE (); delay (450);
DO (); delay (700);
DIAM (); delay (200);
}