#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd (0x27, 20, 4);
void setup() {
  // put your setup code here, to run once:
     lcd.init();
     lcd.backlight();
     lcd.setCursor(0,0);
     lcd.print("Hello Sayang");
     delay(5000);
     lcd.clear();
}

void loop() {
  // put your main code here, to run repeatedly:
     lcd.setCursor(1,1);
     lcd.print("H");
     delay(1000);
     lcd.setCursor(2,1);
     lcd.print("E");
     delay(1000);
     lcd.setCursor(3,1);
     lcd.print("L");
     delay(1000);
     lcd.setCursor(4,1);
     lcd.print("L");
     delay(1000);
     lcd.setCursor(5,1);
     lcd.print("O");
     delay(1000);
     lcd.setCursor(6,1);
     lcd.print("S");
     delay(1000);
     lcd.setCursor(7,1);
     lcd.print("A");
     delay(1000);
     lcd.setCursor(8,1);
     lcd.print("Y");
     delay(1000);
     lcd.setCursor(9,1);
     lcd.print("A");
     delay(1000);
     lcd.setCursor(10,1);
     lcd.print("N");
     delay(1000);
     lcd.setCursor(11,1);
     lcd.print("G");
     delay(1000);


     
     
     lcd.clear();
}