#include <LiquidCrystal_I2C.h>

// Initialize the LCD with the I2C address (usually 0x27 or 0x3F)
// 16, 2 represents a 16x2 LCD module
LiquidCrystal_I2C lcd(0x27, 16, 2);

void setup() {
  // Initialize the LCD
  lcd.init();
  lcd.clear();         
  lcd.backlight();      // Make sure backlight is on

  // Turn on the backlight
  lcd.backlight();

  // Display a welcome message
  lcd.setCursor(0, 0); // Set cursor to the first column of the first row
  lcd.print("Hello, World!");

  lcd.setCursor(0, 1); // Set cursor to the first column of the second row
  lcd.print("I2C LCD Test");
}

void loop() {
  // No need for additional code in this simple example
}
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