// Тимур Бегалиев Абаевич
// It cube Ульяновск Засвияжье
// переменая которая испульзуется во всех delay
int time = 500;
void setup() {
}
void loop() {
// D11
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
delay(time);
digitalWrite(6, LOW);
digitalWrite(7, HIGH);
delay(time);
digitalWrite(7, LOW);
digitalWrite(8, HIGH);
delay(time);
digitalWrite(8, LOW);
digitalWrite(9, HIGH);
delay(time);
digitalWrite(9, LOW);
digitalWrite(10, HIGH);
delay(time);
digitalWrite(10, LOW);
digitalWrite(11, HIGH);
delay(time);
// D10
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
delay(time);
digitalWrite(6, LOW);
digitalWrite(7, HIGH);
delay(time);
digitalWrite(7, LOW);
digitalWrite(8, HIGH);
delay(time);
digitalWrite(8, LOW);
digitalWrite(9, HIGH);
delay(time);
digitalWrite(9, LOW);
digitalWrite(10, HIGH);
// D9
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
delay(time);
digitalWrite(6, LOW);
digitalWrite(7, HIGH);
delay(time);
digitalWrite(7, LOW);
digitalWrite(8, HIGH);
delay(time);
digitalWrite(8, LOW);
digitalWrite(9, HIGH);
// D8
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
delay(time);
digitalWrite(6, LOW);
digitalWrite(7, HIGH);
delay(time);
digitalWrite(7, LOW);
digitalWrite(8, HIGH);
// D7
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
delay(time);
digitalWrite(6, LOW);
digitalWrite(7, HIGH);
// D6
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
delay(time);
digitalWrite(5, LOW);
digitalWrite(6, HIGH);
// D5
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
delay(time);
digitalWrite(4, LOW);
digitalWrite(5, HIGH);
// D4
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
delay(time);
digitalWrite(3, LOW);
digitalWrite(4, HIGH);
// D3
digitalWrite(2, HIGH);
delay(time);
digitalWrite(2, LOW);
digitalWrite(3, HIGH);
// D2
digitalWrite(2, HIGH);
// ЭТО ЧТОБЫ УДАЛИТЬ ВСЕ ЦВЕТА
digitalWrite(2, LOW);
digitalWrite(3, LOW);
digitalWrite(4, LOW);
digitalWrite(5, LOW);
digitalWrite(6, LOW);
digitalWrite(7, LOW);
digitalWrite(8, LOW);
digitalWrite(9, LOW);
digitalWrite(10, LOW);
digitalWrite(11, LOW);
}