// //******************************************
// // USE write() in replace to digitalWrite()
// // The diagram uses 16x16 matrix. Note that the 16th adress will not work
// // This will work with 15x15 boards
// //******************************************
#include "MUX_iParol.h"
//Create your array below
byte midMagenta [] = {113};
byte midColors [] = {112, 98 , 114, 128};
byte midOrange [] = {82, 83, 84, 96, 97, 99, 100, 111, 115, 126, 127, 129, 130, 142, 143, 144 };
byte midGreen [] = {68, 81, 85, 110, 116, 141, 145, 158};
byte pinkBlue [] = {52, 53, 54, 66, 67, 69, 70, 80, 86, 94, 95, 101, 102, 109, 117, 124, 125, 131, 132, 140, 146, 156, 157, 159, 160, 172, 173, 174 };
byte sideRed [] = {8, 106, 120, 218 };
byte secondRed [] = {6, 7, 9, 10, 76, 91, 121, 136, 90, 105, 135, 150, 216, 217, 219, 220};
byte lastRed [] = {4, 5, 11, 12, 46, 61, 151, 166, 214, 215, 221, 222, 60, 75, 165, 180};
byte tripleColors [] = {31, 181, 213, 223, 3, 13, 45, 195, 37, 38, 39, 93, 108, 123, 103, 118, 133, 187, 188, 189, 50, 51, 64, 65, 79, 139, 154, 155, 170, 171, 53, 173, 55, 56, 71, 72, 87, 147, 161, 162, 175, 176, 117, 109};
byte yellowOrange [] = {49, 57, 169, 177, 78, 138, 36, 40, 88, 148, 186, 190};
byte purple [] = {19, 20, 21, 34, 35, 47, 48, 62, 63, 77, 137, 152, 153, 167, 168, 184, 185, 199, 200, 201, 25, 26, 27, 41, 42, 58, 59, 73, 74, 89, 149, 163, 164, 178, 179, 191, 192, 205, 206, 207 };
byte secondTriple [] = {33, 22, 23, 24, 43, 92, 107, 122, 183, 202, 203, 204, 193, 104, 119, 134, };
byte tripleSide [] = {17, 18, 32, 28, 29, 44, 182, 197, 198, 194, 208, 209};
byte lastCorner [] = {1, 2, 15, 14, 16, 30, 196, 211, 212, 210, 224, 225 };
byte offMiddle [] = {113, 112, 98, 114, 128};
byte offSecond [] = {83, 97, 99, 111, 127, 143, 129, 115};
byte thirdy [] = {81, 82, 96, 126, 142, 141, 130, 144, 145, 84, 85, 100, 95, 67, 69, 101, 131, 159, 157, 125, 109, 53, 117, 173, 68, 110, 158, 116};
byte fourSide [] = {106, 8, 120, 218};
byte sides [] = {76, 91, 106, 121, 136, 92, 107, 122, 108, 109, 6, 7, 8, 9, 10, 22, 23, 24, 38, 53, 216, 271, 218, 219, 220, 202, 203, 204, 188, 173, 90, 105, 120, 135, 150, 104, 119, 134, 117, 118, 217, 80, 66, 140, 156, 146, 160, 70, 86,};
byte mid [] = {46, 61, 4, 5, 20, 21, 35, 36, 37, 50, 51, 52, 62, 63, 64, 65, 77, 78, 79, 93, 94, 151, 166, 137, 152, 123, 138, 153, 124, 139, 154, 155, 170, 171, 172, 185, 186, 187, 200, 201, 214, 215, 11, 12, 25, 26, 39, 40, 41, 54, 55, 56, 71, 72, 73, 74, 75, 87, 88, 89, 101, 102, 60, 89, 103, 165, 180, 149, 164, 133, 148, 163, 132, 147, 162, 161, 176, 191, 206, 221, 175, 190, 205, 174, 189, 222 };
byte thirdLast [] = {47, 48, 49, 19, 34, 27, 42, 57, 58, 59, 167, 168, 169, 184, 199, 177, 178, 179, 192, 207};
byte secondLast [] = {3, 17, 18, 31, 32, 33, 181, 182, 183, 197, 198, 213, 13, 28, 29, 43, 44, 45, 223, 208, 209, 193, 194, 195};
byte lastDissolve [] = {1, 2, 16, 14, 15, 30, 196, 211, 212, 210, 224, 225};
byte leftDiagonal1 [] = {97, 129};
byte leftDiagonal2 [] = {49, 65, 81, 145, 161, 177 };
byte leftDiagonal3 [] = {1, 17, 33, 193, 209, 225 };
byte rightDiagonal1 [] = {99, 127};
byte rightDiagonal2 [] = {141, 155, 169, 57, 71, 85};
byte rightDiagonal3 [] = {211, 197, 183, 15, 29, 43};
byte circle1 [] = {96, 80, 98, 128, 156, 142, 130, 146, 84, 70 };
byte circle2 [] = {16, 32, 48, 64, 212, 198, 184, 170, 14, 28, 42, 56, 162, 178, 194, 210 };
byte circle3 [] = {31, 47, 63, 79, 95, 111, 112, 143, 157, 171, 185, 199, 213, 114, 115, 131, 147, 163, 179, 195, 83, 69, 55, 41, 27, 13, 42, 56};
byte circle4 [] = {46, 62, 78, 94, 110, 126, 214, 200, 186, 172, 158, 144, 180, 164, 148, 132, 116, 100, 12, 26, 40, 54, 68, 82};
byte circle5 [] = {61, 76, 91, 77, 92, 107, 93, 108, 123, 109, 124, 139, 125, 140, 215, 216, 217, 201, 202, 203, 187, 188, 189, 173, 174, 175, 159, 160, 135, 150, 165, 149, 134, 119, 103, 118, 133, 117, 102, 87, 86, 101, 11, 10, 9, 23, 24, 25, 37, 38, 39, 51, 52, 53, 66, 67 };
byte circle6 [] = {106, 121, 136, 122, 137, 152, 138, 153, 168, 154, 6, 7, 8, 20, 21, 22, 34, 35, 36, 50, 90, 105, 120, 74, 89, 104, 58, 73, 88, 72, 218, 219, 220, 204, 205, 206, 190, 191, 192, 176 };
byte circle7 [] = {151, 166, 181, 196, 167, 182, 2, 3, 4, 5, 18, 19, 30, 45, 60, 75, 44, 59, 221, 222, 223, 224, 207, 208 };
byte offCircle1 [] = {16,31,46,61,32,47,48,11,12,13,14,27,28,42,165,180,195,210,178,179,194,212,213,214,215,198,199,184};
byte offCircle2 [] = {93, 94, 95, 77, 78, 79, 80, 62, 63, 64, 76, 156, 157, 170, 171, 172, 185, 186, 187, 200, 201, 216, 131, 132, 133, 146, 147, 148, 149, 162, 163, 164, 10, 25, 26, 39, 40, 41, 54, 55, 56, 69, 70};
byte offCircle3 [] = {150, 91, 92, 106, 107, 108, 109, 122, 123, 124, 140, 202, 217, 173, 188, 203, 218, 204, 109, 174, 160, 134, 135, 117, 118, 119, 120, 102, 103, 104, 86, 9, 24, 8, 23, 38, 53, 22, 37, 52, 66};
byte offCircle4 [] = {189, 139, 155, 124, 121, 136, 151, 137, 152, 167, 182, 138, 153, 168, 161, 175, 176, 190, 191, 192, 205, 206, 207, 208, 219, 220, 221, 75, 90, 105, 44, 59, 74, 89, 58, 73, 88, 71, 72, 87, 5, 6, 7, 18, 19, 20, 21, 34, 35, 36, 50, 51, 65};
byte offCircle5 [] = {154, 1, 2, 3, 4, 17, 33, 49, 166, 181, 196, 211, 169, 183, 197, 15, 29, 30, 43, 45, 57, 60, 177, 193, 209, 222, 223, 224, 225 };
byte pump1 [] = {78, 93, 108, 123, 138, 94, 109, 124, 65, 66, 80, 95, 140, 155, 156, 157, 172, 186, 187, 188, 189, 190, 173, 174, 160, 161, 146, 148, 131, 132, 133, 117, 118, 102, 103, 86, 88, 69, 70, 71, 52, 53, 54, 36, 37, 38, 39, 40};
byte pump2 [] = {92, 107, 122, 49, 64, 79, 139, 154, 169, 50, 170, 51, 171, 202, 203, 204, 22, 23, 24, 55, 56, 57, 175, 176, 177, 72, 87, 147, 162, 104, 119, 134};
byte pump3 [] = {};
void setup() {
//You don't need to write anything here
iParol_Init();
}
void loop() {
//Call your user-defined functions here
firstLight();
lightMid();
thirdLight();
fourthLight();
fifthLight();
sideLight ();
secondSide ();
lastSide ();
lightTriple ();
lightYellor();
lightPurple();
lightSecond ();
sideTriple();
lastTs();
firstOff();
secondOff();
thirdOff();
fourthOff();
fifthOff();
midOff();
thirdsideOff();
secondaryOff();
lastOff();
firstLight();
ldiagonal2nd();
ldiagonal3rd();
ldiagonal4th();
rdiagonal1st();
rdiagonal2nd();
rdiagonal3rd();
rotatingCircle1();
rotatingCircle2();
rotatingCircle3();
rotatingCircle4();
rotatingCircle5();
rotatingCircle6();
rotatingCircle7();
endingCircle1 ();
endingCircle2 ();
endingCircle3 ();
endingCircle4 ();
endingCircle5();
pumpingCircle1();
pumpingCircle2();
pumpingCircle3();
}
//Create your own user-defined funtions here
void firstLight() {
for (int i=113; i<=113; i++){
write(i , HIGH);
}
delay(200);
}
void lightMid() {
for (int i=0; i<=3; i++){
write(midColors[i], HIGH);
}
delay(200);
}
void thirdLight() {
for (int i=0; i<=15; i++){
write (midOrange[i], HIGH);
}
delay(200);
}
void fourthLight() {
for (int i=0; i<=7; i++){
write(midGreen[i], HIGH);
}
delay(200);
}
void fifthLight() {
for (int i=0; i<=27; i++){
write(pinkBlue[i], HIGH);
}
delay(200);
}
void sideLight() {
for (int i=0; i<=3; i++){
write(sideRed[i], HIGH);
}
delay(200);
}
void secondSide() {
for (int i=0; i<=15; i++){
write(secondRed[i], HIGH);
}
delay(200);
}
void lastSide() {
for (int i=0; i<=15; i++){
write(lastRed[i], HIGH);
}
delay(200);
}
void lightTriple() {
for (int i=0; i<=41; i++){
write(tripleColors[i], HIGH);
}
delay(200);
}
void lightYellor() {
for (int i=0; i<=11; i++){
write(yellowOrange[i], HIGH);
}
delay(200);
}
void lightPurple(){
for (int i=0; i<=39; i++){
write(purple[i], HIGH);
}
delay(200);
}
void lightSecond(){
for (int i=0; i<=15; i++){
write(secondTriple[i], HIGH);
}
delay(200);
}
void sideTriple(){
for (int i=0; i<=11; i++){
write(tripleSide[i], HIGH);
}
delay(200);
}
void lastTs(){
for(int i=0; i<=11; i++){
write(lastCorner[i], HIGH);
}
delay(200);
}
void firstOff(){
for(int i=0; i<=4; i++){
write(offMiddle[i], LOW);
}
delay(200);
}
void secondOff() {
for (int i=0; i<=7; i++){
write(offSecond[i], LOW);
}
delay(200);
}
void thirdOff() {
for (int i=0; i<=27; i++){
write(thirdy[i], LOW);
}
delay(200);
}
void fourthOff() {
for (int i=0; i<=3; i++){
write(fourSide[i], LOW);
}
delay(200);
}
void fifthOff() {
for(int i=0; i<=48; i++){
write(sides[i], LOW);
}
delay(200);
}
void midOff() {
for(int i=0; i<=85; i++){
write(mid[i], LOW);
}
delay(200);
}
void thirdsideOff() {
for (int i=0; i<=19; i++){
write(thirdLast[i], LOW);
}
delay(200);
}
void secondaryOff() {
for (int i=0; i<=23; i++){
write(secondLast[i], LOW);
}
delay(200);
}
void lastOff() {
for (int i=0; i<=11; i++){
write(lastDissolve[i], LOW);
}
delay(200);
}
void ldiagonal2nd() {
for (int i=0; i<=1; i++){
write(leftDiagonal1[i], HIGH);
}
delay(200);
}
void ldiagonal3rd() {
for (int i=0; i<=5; i++){
write(leftDiagonal2[i], HIGH);
}
delay(200);
}
void ldiagonal4th() {
for (int i=0; i<=5; i++){
write(leftDiagonal3[i], HIGH);
}
delay(200);
}
void rdiagonal1st() {
for (int i=0; i<=1; i++){
write (rightDiagonal1[i], HIGH);
}
delay(200);
}
void rdiagonal2nd() {
for (int i=0; i<=5; i++){
write(rightDiagonal2[i], HIGH);
}
delay(200);
}
void rdiagonal3rd() {
for (int i=0; i<=5; i++){
write(rightDiagonal3[i], HIGH);
}
delay(200);
}
void rotatingCircle1() {
for (int i=0; i<=9; i++){
write(circle1[i], HIGH);
}
delay(200);
}
void rotatingCircle2() {
for (int i=0; i<=15; i++){
write(circle2[i], HIGH);
}
delay(200);
}
void rotatingCircle3() {
for (int i=0; i<=27; i++){
write(circle3[i], HIGH);
}
delay(200);
}
void rotatingCircle4() {
for (int i=0; i<=24; i++){
write(circle4[i], HIGH);
}
delay(200);
}
void rotatingCircle5() {
for (int i=0; i<=55; i++){
write(circle5[i], HIGH);
}
delay(200);
}
void rotatingCircle6() {
for (int i=0; i<=39; i++){
write(circle6[i], HIGH);
}
delay(200);
}
void rotatingCircle7() {
for (int i=0; i<=23; i++){
write(circle7[i], HIGH);
}
delay(200);
}
void endingCircle1() {
for (int i=0; i<=27; i++){
write(offCircle1[i], LOW);
}
delay(200);
}
void endingCircle2() {
for (int i=0; i<=42; i++){
write(offCircle2[i], LOW);
}
delay(200);
}
void endingCircle3() {
for (int i=0; i<=41; i++){
write(offCircle3[i], LOW);
}
delay(200);
}
void endingCircle4() {
for (int i=0; i<=54; i++){
write(offCircle4[i], LOW);
}
delay(200);
}
void endingCircle5() {
for (int i=0; i<=28; i++){
write(offCircle5[i], LOW);
}
delay(200);
}
void pumpingCircle1() {
for (int i=0; i<=48; i++){
write(pump1[i], HIGH);
}
delay(200);
}
void pumpingCircle2() {
for (int i=0; i<=31; i++){
write(pump2[i], HIGH);
}
delay(200);
}
void pumpingCircle3() {
for (int i=0; i<=; i++){
write(pump3[i], HIGH);
}
delay(200);
}