#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
#define OLED_RESET -1 // Reset pin # (or -1 if sharing Arduino reset pin)
#define SCREEN_ADDRESS 0x3C ///< See datasheet for Address; 0x3D for 128x64, 0x3C for 128x32
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
// LED pins
#define RED_LED 8
#define GREEN_LED 9
#define YELLOW_LED 10
void setup() {
pinMode(RED_LED, OUTPUT);
pinMode(GREEN_LED, OUTPUT);
pinMode(YELLOW_LED, OUTPUT);
Serial.begin(9600);
// Initialize the OLED display
if (!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
Serial.println(F("SSD1306 allocation failed"));
for (;;);
}
display.display(); // Initial splash screen
delay(2000); // Pause for 2 seconds
display.clearDisplay();
}
void loop() {
fakeHackingAnimation();
}
void fakeHackingAnimation() {
display.clearDisplay();
// Simulate a "download progress bar"
for (int i = 0; i <= 100; i += 5) {
display.setTextSize(1);
display.setTextColor(SSD1306_WHITE);
display.setCursor(0, 0);
display.println("Downloading payload...");
display.print("Progress: ");
display.print(i);
display.println("%");
display.drawRect(0, 20, 128, 10, SSD1306_WHITE); // Progress bar outline
display.fillRect(1, 21, i * 1.26, 8, SSD1306_WHITE); // Progress bar fill
display.display();
// LED blinking for effect
digitalWrite(RED_LED, HIGH);
delay(50);
digitalWrite(RED_LED, LOW);
digitalWrite(YELLOW_LED, HIGH);
delay(50);
digitalWrite(YELLOW_LED, LOW);
digitalWrite(GREEN_LED, HIGH);
delay(50);
digitalWrite(GREEN_LED, LOW);
delay(200);
}
// Clear the screen and show "Hacked!"
display.clearDisplay();
display.setTextSize(2);
display.setTextColor(SSD1306_WHITE);
display.setCursor(20, 20);
display.println("DOWNLOAD COMPLETE");
display.display();
// Flash all LEDs
for (int i = 0; i < 10; i++) {
digitalWrite(RED_LED, HIGH);
digitalWrite(YELLOW_LED, HIGH);
digitalWrite(GREEN_LED, HIGH);
delay(100);
digitalWrite(RED_LED, LOW);
digitalWrite(YELLOW_LED, LOW);
digitalWrite(GREEN_LED, LOW);
delay(100);
}
delay(5000); // Pause before restarting animation
}