#include <LiquidCrystal.h>
LiquidCrystal lcd(18, 5, 17, 16, 4, 0);
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("hello, world!");
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}