#include <LiquidCrystal.h>
// Initialize the library with the pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// Set up the LCD's number of columns
lcd.begin(16, 2);
// print a message to the LCD.
lcd.print("Hello world");
}
void loop() {
// Do nothing in the loop.
}