/// @file Blink.ino
/// @brief Blink the first LED of an LED strip
/// @example Blink.ino
#include <FastLED.h>
// How many leds in your strip?
#define NUM_LEDS 103
// For led chips like WS2812, which have a data line, ground, and power, you just
// need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock,
// ground, and power), like the LPD8806 define both DATA_PIN and CLOCK_PIN
// Clock pin only needed for SPI based chipsets when not using hardware SPI
#define DATA_PIN_LEFT 5
#define DATA_PIN_RIGHT 18
//#define CLOCK_PIN 13
// Define the array of leds
CRGB leds_left[NUM_LEDS];
CRGB leds_right[NUM_LEDS];
byte START_COLOR = 0;
byte START_BRIGHT_1 = 80;
byte START_BRIGHT_2 = 0;
byte START_BRIGHT_3 = 50;
byte START_BRIGHT_4 = 255;
byte START_SATURATION = 255;
byte START_DELAY_1 = 70;
void setup() {
FastLED.addLeds<NEOPIXEL, DATA_PIN_LEFT>(leds_left, NUM_LEDS); // GRB ordering is assumed
FastLED.addLeds<NEOPIXEL, DATA_PIN_RIGHT>(leds_right, NUM_LEDS); // GRB ordering is assumed
}