#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Initialize the LCD with the I2C address (e.g., 0x27 or 0x3F, depending on your LCD module).
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup() {
lcd.init(); // Initialize the LCD
lcd.backlight(); // Turn on the backlight
lcd.setCursor(0, 0); // Set the cursor to the first column, first row
lcd.print("5"); // Display the number 5
}
void loop() {
// Do nothing, keep the LCD displaying "5"
}