#include <Adafruit_NeoPixel.h>
#define PIN 2 // Define the pin where your NeoPixel matrix is connected
#define WIDTH 32
#define HEIGHT 8
Adafruit_NeoPixel strip = Adafruit_NeoPixel(WIDTH * HEIGHT, PIN, NEO_GRB + NEO_KHZ800);
void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}
void loop() {
// Blink all rows in rainbow colors
for (int row = 0; row < HEIGHT; row++) {
rainbowBlinkRow(row);
}
// Blink all columns in rainbow colors
for (int col = 0; col < WIDTH; col++) {
rainbowBlinkColumn(col);
}
}
void rainbowBlinkRow(int row) {
for (int i = 0; i < WIDTH; i++) {
strip.setPixelColor(row * WIDTH + i, Wheel((i * 256 / WIDTH) & 255));
}
strip.show();
delay(200);
clearRow(row);
strip.show();
delay(200);
}
void rainbowBlinkColumn(int col) {
for (int i = 0; i < HEIGHT; i++) {
strip.setPixelColor(i * WIDTH + col, Wheel((col * 256 / WIDTH) & 255));
}
strip.show();
delay(200);
clearColumn(col);
strip.show();
delay(200);
}
void clearRow(int row) {
for (int i = 0; i < WIDTH; i++) {
strip.setPixelColor(row * WIDTH + i, 0); // Turn off all pixels in the row
}
}
void clearColumn(int col) {
for (int i = 0; i < HEIGHT; i++) {
strip.setPixelColor(i * WIDTH + col, 0); // Turn off all pixels in the column
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else if (WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
}