#include<LiquidCrystal.h>
LiquidCrystal lcd(17,5,16,4,2,15); //rs,en,d4,d5,d6,d7
void setup() {
// put your setup code here, to run once:
lcd.begin(16,2);
}
void loop() {
lcd.setCursor(0,0);
lcd.print("hello hello");
lcd.setCursor(0,1);
lcd.print("goodmorning!");
delay(10); // this speeds up the simulation
}