#define COM_DIG1 15
#define COM_DIG2 16
#define COM_DIG3 17
#define SEV_A 2
#define SEV_B 5
#define SEV_C 22
#define SEV_D 19
#define SEV_E 18
#define SEV_F 4
#define SEV_G 23
#define SEV_DP 21
#include "SevSeg.h"
SevSeg sevseg; //Instantiate a seven segment controller object
void setup() {
byte numDigits = 3;
byte digitPins[] = {COM_DIG1, COM_DIG2, COM_DIG3};
byte segmentPins[] = {SEV_A, SEV_B, SEV_C, SEV_D, SEV_E, SEV_F, SEV_G, SEV_DP};
bool resistorsOnSegments = false; // 'false' means resistors are on digit pins
byte hardwareConfig = COMMON_CATHODE; // See README.md for options
bool updateWithDelays = false; // Default 'false' is Recommended
bool leadingZeros = false; // Use 'true' if you'd like to keep the leading zeros
bool disableDecPoint = false; // Use 'true' if your decimal point doesn't exist or isn't connected
sevseg.begin(hardwareConfig, numDigits, digitPins, segmentPins, resistorsOnSegments,
updateWithDelays, leadingZeros, disableDecPoint);
sevseg.setBrightness(90);
}
void loop() {
static unsigned long timer = millis();
static int deciSeconds = 0;
if (millis() - timer >= 100) {
timer += 100;
deciSeconds++; // 100 milliSeconds is equal to 1 deciSecond
if (deciSeconds == 10000) { // Reset to 0 after counting for 1000 seconds.
deciSeconds=0;
}
sevseg.setNumber(deciSeconds, 0);
}
sevseg.refreshDisplay(); // Must run repeatedly
}