#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Create an LCD object (address 0x27 is common, adjust if needed)
LiquidCrystal_I2C lcd(0x27, 16, 2); // (I2C address, columns, rows)
void setup()
{
lcd.init(); // Initialize the LCD
lcd.backlight(); // Turn on the backlight
lcd.setCursor(0, 0); // Set cursor to column 0, row 0
lcd.print("Hello World!"); // Print message
}
void loop()
{
// Nothing to do here
}