#include <U8g2lib.h>
U8G2_SSD1306_128X64_NONAME_F_HW_I2C u8g2(U8G2_R0,/* reset=*/ U8X8_PIN_NONE, D5, D4);
// 'Mametchi_v2_closeup', 32x30px
const unsigned char epd_bitmap_Mametchi_v2_closeup[] PROGMEM = {
0xff,
0xff,
0xff,
0xff,
0xff,
0xff,
0xff,
0xff,
0x3f,
0xf0,
0x0f,
0xfc,
0x1f,
0xe0,
0x07,
0xf8,
0x0f,
0xc0,
0x03,
0xf0,
0x0f,
0xc0,
0x03,
0xf0,
0x0f,
0xc0,
0x03,
0xf0,
0x0f,
0x00,
0x00,
0xf0,
0x0f,
0x00,
0x00,
0xf0,
0x0f,
0x00,
0x00,
0xf0,
0x07,
0x00,
0x00,
0xe0,
0x07,
0x00,
0x00,
0xe0,
0xfb,
0xff,
0xff,
0xdf,
0x3b,
0xf8,
0x1f,
0xdc,
0x1d,
0xf6,
0x0f,
0xbb,
0x4d,
0xee,
0x27,
0xb7,
0x4d,
0xee,
0x27,
0xb7,
0x0d,
0xee,
0x07,
0xb7,
0x1d,
0xf6,
0x0f,
0xbb,
0x3d,
0xf8,
0x1f,
0xbc,
0xcd,
0xff,
0xff,
0xb3,
0xb5,
0xef,
0xf7,
0xad,
0xb3,
0x1f,
0xf8,
0xcd,
0xcb,
0xff,
0xff,
0xd3,
0xf7,
0xff,
0xff,
0xef,
0xcf,
0xff,
0xff,
0xf3,
0x3f,
0x00,
0x00,
0xfc,
0xff,
0xfe,
0x7f,
0xff,
0x7f,
0xff,
0xff,
0xfe,
0x7f,
0xfb,
0xdf,
0xfe
};
// 'Mametchi_v2_closeup-ezgif', 32x30px
const unsigned char epd_bitmap_Mametchi_v2_closeup_ezgif[] PROGMEM = {
0xff,
0xff,
0xff,
0xff,
0x0f,
0xfe,
0xff,
0xf0,
0x07,
0xfc,
0x7f,
0xe0,
0x03,
0xf8,
0x3f,
0xc0,
0x03,
0xf0,
0x1f,
0xc0,
0x03,
0xf0,
0x1f,
0xc0,
0x03,
0x00,
0x00,
0xc0,
0x07,
0x00,
0x00,
0xe0,
0x0f,
0x00,
0x00,
0xf0,
0x0f,
0x00,
0x00,
0xf0,
0x07,
0x00,
0x00,
0xe0,
0x07,
0x00,
0x00,
0xe0,
0x03,
0x00,
0x00,
0xc0,
0xfb,
0xff,
0xff,
0xdf,
0x3d,
0xf0,
0x0f,
0xbc,
0xdd,
0xe4,
0x27,
0xbb,
0x6e,
0xc4,
0x23,
0x76,
0x6e,
0xc0,
0x03,
0x76,
0x6e,
0xc0,
0x03,
0x76,
0x6e,
0xc0,
0x03,
0x76,
0xde,
0x20,
0x04,
0x7b,
0x3e,
0x30,
0x0c,
0x7c,
0xfe,
0x3f,
0xfc,
0x7f,
0xfd,
0x3f,
0xfc,
0xbf,
0x8d,
0x3f,
0xfc,
0xbf,
0x73,
0x3f,
0xfc,
0xdf,
0xf7,
0x7e,
0xfe,
0xe7,
0xf7,
0xfd,
0x7f,
0xf8,
0xef,
0x03,
0x80,
0xfe,
0x9f,
0xff,
0xff,
0xfd
};
// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 288)
const int epd_bitmap_allArray_LEN = 2;
const unsigned char * epd_bitmap_allArray[2] = {
epd_bitmap_Mametchi_v2_closeup,
epd_bitmap_Mametchi_v2_closeup_ezgif
};
/*
Happy Birthday
Connect a piezo buzzer or speaker to pin 11 or select a new pin.
More songs available at https://github.com/robsoncouto/arduino-songs
Robson Couto, 2019
*/
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define REST 0
// change this to make the song slower or faster
int tempo = 140;
// change this to whichever pin you want to use
int buzzer = D1;
int fakeGround=D9;
// notes of the moledy followed by the duration.
// a 4 means a quarter note, 8 an eighteenth , 16 sixteenth, so on
// !!negative numbers are used to represent dotted notes,
// so -4 means a dotted quarter note, that is, a quarter plus an eighteenth!!
int melody[] = {
// Happy Birthday
// Score available at https://musescore.com/user/8221/scores/26906
NOTE_C4,3, NOTE_C4,8,
NOTE_D4,-4, NOTE_C4,-4, NOTE_F4,-4,
NOTE_E4,-2, NOTE_C4,4, NOTE_C4,8,
NOTE_D4,-4, NOTE_C4,-4, NOTE_G4,-4,
NOTE_F4,-2, NOTE_C4,4, NOTE_C4,8,
NOTE_C5,-4, NOTE_A4,-4, NOTE_F4,-4,
NOTE_E4,-4, NOTE_D4,-4, NOTE_AS4,4, NOTE_AS4,8,
NOTE_A4,-4, NOTE_F4,-4, NOTE_G4,-4,
NOTE_F4,-2,
};
// sizeof gives the number of bytes, each int value is composed of two bytes (16 bits)
// there are two values per note (pitch and duration), so for each note there are four bytes
int notes = sizeof(melody) / sizeof(melody[0]) / 2;
// this calculates the duration of a whole note in ms
int wholenote = (60000 * 4) / tempo;
int divider = 0, noteDuration = 0;
int heightDelta = 10;
int leftDelta = 20;
void setup() {
u8g2.begin();
Serial.begin(9600);
int counter = 0;
u8g2.setFont(u8g2_font_ncenB08_tr); // choose a suitable font
u8g2.clearBuffer(); // clear the internal memory
// u8g2.drawUTF8(35, 20, "HBD Vanessa!");
u8g2.drawBox(0, 0, 1080, 720);
u8g2.drawXBMP(0+leftDelta, 5+heightDelta, 32, 30, epd_bitmap_allArray[0]);
u8g2.setDrawColor(0);
u8g2.drawUTF8(35+leftDelta, 15+heightDelta, "Happy");
u8g2.drawUTF8(35+leftDelta, 25+heightDelta, "Birthday");
u8g2.drawUTF8(35+leftDelta, 35+heightDelta, "Vanessa!");
u8g2.setDrawColor(1);
// counter = !counter;
u8g2.sendBuffer(); // transfer internal memory to the display
delay(1500);
}
void loop() {
// iterate over the notes of the melody.
// Remember, the array is twice the number of notes (notes + durations)
for (int thisNote = 0; thisNote < notes * 2; thisNote = thisNote + 2) {
// calculates the duration of each note
divider = melody[thisNote + 1];
if (divider > 0) {
// regular note, just proceed
noteDuration = (wholenote) / divider;
} else if (divider < 0) {
// dotted notes are represented with negative durations!!
noteDuration = (wholenote) / abs(divider);
noteDuration *= 1.5; // increases the duration in half for dotted notes
}
u8g2.setDrawColor(0);
u8g2.drawUTF8(35+leftDelta, 15+heightDelta, "Happy");
u8g2.drawUTF8(35+leftDelta, 25+heightDelta, "Birthday");
u8g2.drawUTF8(35+leftDelta, 35+heightDelta, "Vanessa!");
u8g2.setDrawColor(1);
u8g2.drawXBMP(0+leftDelta, 5+heightDelta, 32, 30, epd_bitmap_allArray[1]);
// counter = !counter;
u8g2.sendBuffer(); // transfer internal memory to the display
// we only play the note for 90% of the duration, leaving 10% as a pause
tone(buzzer, melody[thisNote], noteDuration * 0.90);
// Wait for the specief duration before playing the next note.
delay(noteDuration);
u8g2.drawXBMP(0+leftDelta, 5+heightDelta, 32, 30, epd_bitmap_allArray[0]);
// counter = !counter;
u8g2.sendBuffer(); // transfer internal memory to the display
// stop the waveform generation before the next note.
noTone(buzzer);
}
delay(5000);
}Loading
xiao-esp32-c3
xiao-esp32-c3