#include <LiquidCrystal.h>
LiquidCrystal lcd1(8, 6, 2, 3, 4, 5); // LCD na mijole
LiquidCrystal lcd2(8, 7, 2, 3, 4, 5); // LCD na tlačiarni (možno odstránim)
void setup() {
// put your setup code here, to run once:
}
void loop() {
// put your main code here, to run repeatedly:
}