#include <WiFi.h>
#include <PubSubClient.h>
const char* ssid = "Wokwi-GUEST";
const char* password = "";
const char* mqttServer = "broker.hivemq.com";
const int mqttPort = 1883;
WiFiClient espClient;
PubSubClient client(espClient);
const int motorPin = 23;
void reconnect() {
while (!client.connected()) {
Serial.print("Attempting MQTT connection...");
String clientId = "clientId-" + String(random(1000));
const char *username = "";
const char *password = "";
if (client.connect(clientId.c_str(),
username, // username
password, // password
"v1/sensor", // willTopic
1, // willQoS
true, // willRetain
"offline", // willMessage
true // cleanSession
)) {
Serial.print(clientId);
Serial.println(" connected");
Serial.println("Publish [v1/sensor]: online");
client.publish("v1/sensor", "online");
client.subscribe("v1/sensor/motor/control");
}
else {
Serial.print("failed, rc=");
Serial.print(client.state());
Serial.println(" try again in 2 seconds");
delay(2000);
}
}
}
void callback(const char* topic, byte* payload, unsigned int length) {
String message = "";
for (unsigned int i = 0; i < length; i++) {
message += (char)payload[i];
}
Serial.print("Message arrived [");
Serial.print(topic);
Serial.print("]: ");
Serial.print(message+"=> ");
if (String(topic) == "v1/sensor/motor/control") {
Serial.print("Motor output: ");
if (message == "start") {
Serial.println(message);
digitalWrite(motorPin, HIGH);
client.publish("v1/sensor/motor/status", "start");
} else if (message == "stop") {
Serial.println(message);
digitalWrite(motorPin, LOW);
client.publish("v1/sensor/motor/status", "stop");
}
}
}
void setup() {
Serial.begin(115200);
pinMode(motorPin, OUTPUT);
digitalWrite(motorPin, LOW);
Serial.print("Connecting to Wi-Fi...");
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("\nWi-Fi connected!");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
client.setServer(mqttServer, mqttPort);
client.setCallback(callback);
// client.setKeepAlive(60*5);
}
void loop() {
if (!client.connected()) {
reconnect();
}
client.loop();
}