#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 20, 4);
void setup() {
lcd.init();
lcd.backlight();
}
void loop() {
R1(); R2(); R3(); R4();
delay(20);
R1(); R2(); R3(); R4();
delay(20);
R1(); R2(); R3(); R4();
delay(20);
R1(); R2(); R3(); R4();
delay(20);
lcd.clear();
}
void R1() {
lcd.scrollDisplayRight();
lcd.setCursor(0, 0);
lcd.print("TEXT 1");
}
void R2() {
lcd.scrollDisplayRight();
lcd.setCursor(0, 1);
lcd.print("TEXT 2");
}
void R3() {
lcd.scrollDisplayRight();
lcd.setCursor(0, 2);
lcd.print("TEXT 3");
}
void R4() {
lcd.scrollDisplayRight();
lcd.setCursor(0, 3);
lcd.print("TEXT 4");
}