/*
https://forum.arduino.cc/t/how-to-setup-array-structure-for-melody-sequences/1404240
*/
#define REST 0
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define BUZZER_PIN 2
#define BTN_PIN 8
int startUp[] = {NOTE_C4, 4, NOTE_G4, 4, NOTE_E4, 4, NOTE_F4, 4, NOTE_F4, 4, NOTE_E4, 4};
int shutDown[] = {NOTE_E4, 4, NOTE_F4, 4, NOTE_F4, 4, NOTE_E4, 4, NOTE_G4, 4, NOTE_C4, 4};
int neverGiveUpTune[] = {NOTE_C4, 1, NOTE_D4, 1, NOTE_F4, 1, NOTE_D4, 1, NOTE_A4, 1, REST, 1, NOTE_A4, 1, NOTE_G4, 4, REST, 2, NOTE_C4, 1, NOTE_D4, 1, NOTE_F4, 1, NOTE_D4, 1, NOTE_G4, 1, REST, 1, NOTE_G4, 4, NOTE_G4, 4, NOTE_F4, 2};
//vars for playMelody
byte currTune = 0;
int currNote = 0;
bool notePlaying = false;
unsigned long noteStart;
unsigned long noteDuration;
// now
unsigned long now;
//led blinking vars
unsigned long blinkStart;
unsigned long blinkDuration = 1000;
//button debouncing
unsigned long btnStart;
unsigned long btnWait = 50;
byte btnState = 1;
//non-blocking melody player..
void playMelody(int tune[], int len) {
if (now - noteStart >= noteDuration) {
if (notePlaying) {
notePlaying = false;
//pause between notes..
noteDuration = noteDuration * 1.3;
noTone(BUZZER_PIN);
noteStart = now;
currNote += 2;
if (currNote > len - 1) currNote = 0;
} else {
notePlaying = true;
noteDuration = 1000 / tune[currNote + 1];
tone(BUZZER_PIN, tune[currNote]);
noteStart = now;
}
}
}
void setup() {
Serial.begin(115200);
Serial.println("Ready..");
pinMode(LED_BUILTIN, OUTPUT);
digitalWrite(LED_BUILTIN, HIGH);
pinMode(BUZZER_PIN, OUTPUT);
pinMode(BTN_PIN, INPUT_PULLUP);
}
void loop() {
now = millis();
//blink led once per second..
if (now - blinkStart >= blinkDuration) {
digitalWrite(LED_BUILTIN, !digitalRead(LED_BUILTIN));
blinkStart = now;
}
if (now - btnStart >= btnWait) {
byte b = !digitalRead(BTN_PIN);
if (b != btnState) {
btnState = b;
btnStart = now;
if (btnState == HIGH) {
currTune++;
if (currTune > 2) currTune = 0;
//reset for next tune..
currNote = 0;
notePlaying = false;
Serial.print("Playing tune:"); Serial.println(currTune);
}
}
}
switch (currTune) {
case 0:
playMelody(startUp, sizeof(startUp) / sizeof(startUp[0]));
break;
case 1:
playMelody(shutDown, sizeof(shutDown) / sizeof(shutDown[0]));
break;
case 2:
playMelody(neverGiveUpTune, sizeof(neverGiveUpTune) / sizeof(neverGiveUpTune[0]));
break;
}
}