#include "globals.h"
#include "masks.h"
#include "anims.h"
#include "dip.h"
void setup() {
Serial.begin(115200);
dipInit();
globalBuildMap();
globalInitLeds();
}
void loop() {
uint8_t animId = constrain(dipAddress(),1,255);
uint8_t intensity = 255;
int tempo = 120;
uint8_t maskId = 0;
animRunById(animId,intensity,RONDE,tempo,maskId);
}