// LCD2004 and Pi Pico!
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup() {
Wire.setSDA(8);
Wire.setSCL(9);
Wire.begin();
lcd.init();
lcd.backlight();
lcd.begin(0, 2);
lcd.print("Hello World!");
lcd.setCursor(2, 1);
lcd.print("> Pi Pico <");
pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
digitalWrite(2, LOW);
digitalWrite(3, LOW);
delay(1000);
digitalWrite(2, HIGH);
digitalWrite(3, HIGH);
}
void loop()
{
lcd.clear ();
lcd.setCursor(0, 0);
lcd.print("Activating");
lcd.setCursor(0, 1);
lcd.print("Motor");
digitalWrite(2, LOW);
lcd.clear ();
lcd.setCursor(0, 0);
lcd.print("Motor is ON");
lcd.setCursor(0, 1);
lcd.print("Filling W-tank");
delay(2000); // Adding a delay() here speeds up the simulation
lcd.clear ();
lcd.print("Motor is OFF");
lcd.setCursor(0, 1);
lcd.print("W-Tank is full");
digitalWrite(2, HIGH);
delay(2000); // Adding a delay() here speeds up the simulation
lcd.clear ();
lcd.setCursor(0, 0);
lcd.print("Activating");
lcd.setCursor(0, 1);
lcd.print("Tank Valve");
digitalWrite(3, LOW);
lcd.clear ();
lcd.setCursor(0, 0);
lcd.print("Valve is ON");
lcd.setCursor(0, 1);
lcd.print("Watering Field");
delay(1000); // Adding a delay() here speeds up the simulation
lcd.clear ();
lcd.print("Valve is Closed");
lcd.setCursor(0, 1);
lcd.print("Field fully moist");
digitalWrite(3, HIGH);
delay(2000); // Adding a delay() here speeds up the simulation
}