#include "Game.h"
Game game;
Strip strip(&game);
void setup() {
Serial.begin(115200);
delay(200); // Wait for serial
Serial.println("=== SETUP START ===");
// Set one pixel in Game
game.pixels[0][0] = 100; // Red
strip.begin();
Serial.println("Calling strip.update()...");
strip.update();
Serial.println("=== SETUP COMPLETE ===");
}
void loop() {
delay(1000);
}