from machine import Pin
from time import sleep
import random
import lcd
lcd_rs=Pin(12,Pin.OUT)
lcd_e=Pin(11,Pin.OUT)
lcd_d4=Pin(10,Pin.OUT)
lcd_d5=Pin(9,Pin.OUT)
lcd_d6=Pin(8,Pin.OUT)
lcd_d7=Pin(7,Pin.OUT)
lcd.init(lcd_rs, lcd_e, lcd_d4, lcd_d5,lcd_d6, lcd_d7)
lcd.clear()
lcd.load_custom_chars()
obstacle_row=random.randint(0,1)
obstacle_col=15
player_row=1
player_col=1
button=Pin(16,Pin.IN)
previous_button=0
while True:
current_button=button.value()
if current_button== 1 and previous_button==0:
if player_row==1:
player_row=0
else:
player_row=1
previous_button=current_button
lcd.clear()
lcd.setCursor(player_col,player_row)
lcd.print(chr(0))
lcd.setCursor(obstacle_col,obstacle_row)
lcd.print(chr(1))
if obstacle_col==player_col and obstacle_row== player_row:
lcd.setCursor(0,0)
lcd.print("Game Over")
lcd.setCursor(0,1)
lcd.print("Restarting...")
sleep(2)
obstacle_col-=1
if obstacle_col<0:
obstacle_row=random.randint(0,1)
obstacle_col=15
sleep(0.2)